--- PROFESSIONAL WORK ---
--- PERSONAL WORK ---
Assets
Materials
--- PUBLICATIONS & INTERVIEWS ---
PLEASE NOTE: Some textures in this article are quite old now and have subsequently been deleted as it doesn't represent my current skills and knowledge. Though, the workflow has not really changed that much. Maybe a few extra nodes here and there!
I was asked by 80 Level to talk about my workflow for Substance Designer through to rendering the materials in Marmoset Toolbag. You can read the full article by clicking the thumbnail to the left. |